Some of my old BlitzMax games
When I was in school I used to spend a lot of my time making games in Blitz Basic (and later BlitzMax). Eventually, as I got older and more boring, I ran out of ideas and started doing other things. I haven’t sat down and made a satisfying game in years. I used to really enjoy it though, and I made some things that I really liked. I used to think that maybe I would be a trendy game designer one day.
I was thinking about that this morning, so I decided to go through and play a few of my old games. I feel just as much a need to show them off now as I did when I made them, so I’ve recorded a few screencasts. Camtasia broke for Unknown Reasons and it turns out Jing is sort of terrible at recording games, so they’re really jerky and the volume’s quite low, but I’m not going to not share them now I’ve made them.
Here they are:
I’m quite disappointed that a few of my favourites didn’t run. I’m sure if I recompiled them they’d work. All of my code is in a repository on github, and compiled versions of everything are on my original homepage, somethingorotherwhatever.com. Here’s a list of links to the ones that work at least a little bit:
Trenchant, Poption, Fencing, Bubble worlds, Trader, Schroedinger’s Ghost, Beards, Rowing, Surroundemup, Clockwork Shooter, Schizophrenic Pacman, Museum, Horsey (browser version), Kleinsteroids